Faction Test 100.5.0.0
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@@ -226,6 +226,9 @@ namespace Barotrauma
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min.Y = Math.Min(worldPos.Y - decorativeSprite.Sprite.size.Y * (1.0f - decorativeSprite.Sprite.RelativeOrigin.Y) * scale, min.Y);
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max.Y = Math.Max(worldPos.Y + decorativeSprite.Sprite.size.Y * decorativeSprite.Sprite.RelativeOrigin.Y * scale, max.Y);
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}
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Vector2 offset = GetCollapseEffectOffset();
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min += offset;
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max += offset;
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if (min.X > worldView.Right || max.X < worldView.X) { return false; }
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if (min.Y > worldView.Y || max.Y < worldView.Y - worldView.Height) { return false; }
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