diff --git a/Barotrauma/BarotraumaClient/BarotraumaClient.csproj b/Barotrauma/BarotraumaClient/BarotraumaClient.csproj
index c3d99e1ce..9f688d9a7 100644
--- a/Barotrauma/BarotraumaClient/BarotraumaClient.csproj
+++ b/Barotrauma/BarotraumaClient/BarotraumaClient.csproj
@@ -99,7 +99,7 @@
-
+
diff --git a/Barotrauma/BarotraumaShared/Content/Characters/Human/human.xml b/Barotrauma/BarotraumaShared/Content/Characters/Human/human.xml
index 12a106e08..8cd39e6fd 100644
--- a/Barotrauma/BarotraumaShared/Content/Characters/Human/human.xml
+++ b/Barotrauma/BarotraumaShared/Content/Characters/Human/human.xml
@@ -1,5 +1,5 @@
-
+
diff --git a/Barotrauma/BarotraumaShared/Source/Characters/Character.cs b/Barotrauma/BarotraumaShared/Source/Characters/Character.cs
index c4c8e86bf..b772e2a12 100644
--- a/Barotrauma/BarotraumaShared/Source/Characters/Character.cs
+++ b/Barotrauma/BarotraumaShared/Source/Characters/Character.cs
@@ -89,7 +89,6 @@ namespace Barotrauma
protected bool needsAir;
protected float oxygen, oxygenAvailable;
- protected float drowningTime;
private float health, lastSentHealth;
protected float minHealth, maxHealth;
@@ -584,7 +583,6 @@ namespace Barotrauma
BleedingDecreaseSpeed = doc.Root.GetAttributeFloat("bleedingdecreasespeed", 0.05f);
needsAir = doc.Root.GetAttributeBool("needsair", false);
- drowningTime = doc.Root.GetAttributeFloat("drowningtime", 10.0f);
if (file == humanConfigFile)
{