diff --git a/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs b/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs index 5acf0fbad..ee0f1eff0 100644 --- a/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs +++ b/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.8.1.11")] -[assembly: AssemblyFileVersion("0.8.1.11")] +[assembly: AssemblyVersion("0.8.1.12")] +[assembly: AssemblyFileVersion("0.8.1.12")] diff --git a/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs b/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs index 09ad2201a..145e7eaa6 100644 --- a/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs +++ b/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.8.1.11")] -[assembly: AssemblyFileVersion("0.8.1.11")] +[assembly: AssemblyVersion("0.8.1.12")] +[assembly: AssemblyFileVersion("0.8.1.12")] diff --git a/Barotrauma/BarotraumaShared/changelog.txt b/Barotrauma/BarotraumaShared/changelog.txt index 1af885e24..18dc1244e 100644 --- a/Barotrauma/BarotraumaShared/changelog.txt +++ b/Barotrauma/BarotraumaShared/changelog.txt @@ -1,3 +1,24 @@ +--------------------------------------------------------------------------------------------------------- +v0.8.1.12 +--------------------------------------------------------------------------------------------------------- + +- Fixed connectionpanel syncing (wires dropping client-side during rewiring). +- Characters stay alive for 30 seconds after a client disconnects, and if the client rejoins during that +time they regain control of the character. +- Changing the sprite color of an item also affects the color when the item is being worn. +- Cloned items keep the value of the "required items" field of the original item. +- Fixed crashes caused by gaps that are not connected to anything. +- Removed the unused and non-functional monitor item. +- Made medical and toxic cabinets waterproof (= potassium and other water-sensitive items inside them +are not affected by water). +- Fixed docking ports causing flooding in some custom subs. +- Fixed medical items with an immediate effect (such as calyxanide) not working when a player uses them +on themselves in multiplayer. +- Made calyxanide more effective and usable without a medical syringe. +- Fixed engines trying to apply infinite force to the submarine if MinVoltage is set to zero. +- Fixed levels resetting their mission to the previous one if the game is exited after completing a mission +without selecting the level first. + --------------------------------------------------------------------------------------------------------- v0.8.1.11 --------------------------------------------------------------------------------------------------------- diff --git a/Barotrauma/BarotraumaShared/serversettings.xml b/Barotrauma/BarotraumaShared/serversettings.xml index c42cf2a7b..1823f3dcf 100644 --- a/Barotrauma/BarotraumaShared/serversettings.xml +++ b/Barotrauma/BarotraumaShared/serversettings.xml @@ -24,6 +24,7 @@ traitoruseratio="True" traitorratio="0.2" karmaenabled="False" + KillDisconnectedTime="30" SubSelection="Manual" ModeSelection="Manual" GameMode="SandBox"