Health, bleeding, oxygen & stun syncing, sending aim and use inputs and cursor positions to clients so other players will be able to see when someone is shooting, hitting with a wrench etc

This commit is contained in:
Regalis
2017-01-02 22:12:50 +02:00
parent 9c07038fef
commit c318e629ff
4 changed files with 172 additions and 27 deletions

View File

@@ -11,7 +11,10 @@ namespace Barotrauma.Networking
{
public enum Type
{
Default, ComponentState, InventoryState
Default,
ComponentState,
InventoryState,
Status
}
public readonly Entity Entity;