Health, bleeding, oxygen & stun syncing, sending aim and use inputs and cursor positions to clients so other players will be able to see when someone is shooting, hitting with a wrench etc

This commit is contained in:
Regalis
2017-01-02 22:12:50 +02:00
parent 9c07038fef
commit c318e629ff
4 changed files with 172 additions and 27 deletions

View File

@@ -1248,7 +1248,7 @@ namespace Barotrauma
Collider.LinearVelocity = Vector2.Zero;
Collider.CorrectPosition(character.MemPos, deltaTime, out overrideTargetMovement);
}
}
}
}
private Vector2 GetFlowForce()