Rendering lights, fow penumbra, human anim tweaking, female sprite, electricity bugfixes
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@@ -138,7 +138,7 @@ namespace Subsurface.Items.Components
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return;
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}
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currPowerConsumption = MathHelper.Lerp(currPowerConsumption, maxRechargeSpeed*rechargeSpeed, 0.05f);
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currPowerConsumption = MathHelper.Lerp(currPowerConsumption, rechargeSpeed, 0.05f);
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charge += currPowerConsumption*voltage / 3600.0f;
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}
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//provide power to the grid
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