v0.14.6.0
This commit is contained in:
@@ -186,7 +186,8 @@ namespace Barotrauma
|
||||
foreach (Hull hull in Hull.hullList)
|
||||
{
|
||||
if (hull.Submarine != sub) { continue; }
|
||||
if (hull.RoomName.Contains("RoomName.", StringComparison.OrdinalIgnoreCase))
|
||||
if (string.IsNullOrEmpty(hull.RoomName) ||
|
||||
hull.RoomName.Contains("RoomName.", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
hull.RoomName = hull.CreateRoomName();
|
||||
}
|
||||
@@ -1436,6 +1437,7 @@ namespace Barotrauma
|
||||
var npc = Character.Create(CharacterPrefab.HumanConfigFile, SpawnAction.OffsetSpawnPos(gotoTarget.WorldPosition, 100.0f), ToolBox.RandomSeed(8), characterInfo, hasAi: true, createNetworkEvent: true);
|
||||
npc.AnimController.FindHull(gotoTarget.WorldPosition, true);
|
||||
npc.TeamID = CharacterTeamType.FriendlyNPC;
|
||||
npc.Prefab = humanPrefab;
|
||||
if (!outpost.Info.OutpostNPCs.ContainsKey(humanPrefab.Identifier))
|
||||
{
|
||||
outpost.Info.OutpostNPCs.Add(humanPrefab.Identifier, new List<Character>());
|
||||
@@ -1447,7 +1449,7 @@ namespace Barotrauma
|
||||
}
|
||||
else
|
||||
{
|
||||
npc.CharacterHealth.MaxVitality *= humanPrefab.HealthMultiplier;
|
||||
npc.AddStaticHealthMultiplier(humanPrefab.HealthMultiplier);
|
||||
}
|
||||
humanPrefab.GiveItems(npc, outpost, Rand.RandSync.Server);
|
||||
foreach (Item item in npc.Inventory.FindAllItems(it => it != null, recursive: true))
|
||||
|
||||
Reference in New Issue
Block a user