v0.14.6.0
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@@ -176,6 +176,20 @@ namespace Barotrauma
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private set;
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}
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[Editable, Serialize(true, true, description: "Can the object be placed near the start of the level.")]
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public bool AllowAtStart
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{
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get;
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private set;
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}
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[Editable, Serialize(true, true, description: "Can the object be placed near the end of the level.")]
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public bool AllowAtEnd
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{
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get;
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private set;
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}
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[Serialize(0.0f, true, description: "Minimum length of a graph edge the object can spawn on."), Editable(MinValueFloat = 0.0f, MaxValueFloat = 1000.0f)]
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/// <summary>
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/// Minimum length of a graph edge the object can spawn on.
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@@ -250,6 +264,27 @@ namespace Barotrauma
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private set;
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}
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[Serialize(false, true, description: "Can the object take damage from weapons/attacks that damage level walls."), Editable]
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public bool TakeLevelWallDamage
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{
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get;
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private set;
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}
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[Serialize(false, true), Editable]
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public bool HideWhenBroken
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{
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get;
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private set;
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}
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[Serialize(100.0f, true), Editable]
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public float Health
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{
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get;
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private set;
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}
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public string Identifier
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{
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get;
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