v0.14.6.0
This commit is contained in:
@@ -94,7 +94,7 @@ namespace Barotrauma
|
||||
public FireSource(Vector2 worldPosition, Hull spawningHull = null, bool isNetworkMessage = false)
|
||||
{
|
||||
hull = Hull.FindHull(worldPosition, spawningHull);
|
||||
if (hull == null || worldPosition.Y < hull.WorldSurface) return;
|
||||
if (hull == null || worldPosition.Y < hull.WorldSurface) { return; }
|
||||
|
||||
#if CLIENT
|
||||
if (!isNetworkMessage && GameMain.Client != null) { return; }
|
||||
|
||||
Reference in New Issue
Block a user