v0.14.6.0
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@@ -58,7 +58,8 @@ namespace Barotrauma.Items.Components
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set;
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}
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[Editable, Serialize(false, false, description: "If enabled, any signals received from another chat-linked wifi component are displayed " +
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[ConditionallyEditable(ConditionallyEditable.ConditionType.AllowLinkingWifiToChat)]
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[Serialize(false, false, description: "If enabled, any signals received from another chat-linked wifi component are displayed " +
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"as chat messages in the chatbox of the player holding the item.", alwaysUseInstanceValues: true)]
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public bool LinkToChat
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{
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