v0.14.6.0
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@@ -43,8 +43,8 @@ namespace Barotrauma
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}
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}
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public SalvageMission(MissionPrefab prefab, Location[] locations)
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: base(prefab, locations)
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public SalvageMission(MissionPrefab prefab, Location[] locations, Submarine sub)
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: base(prefab, locations, sub)
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{
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containerTag = prefab.ConfigElement.GetAttributeString("containertag", "");
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@@ -205,7 +205,7 @@ namespace Barotrauma
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}
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}
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public override void Update(float deltaTime)
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protected override void UpdateMissionSpecific(float deltaTime)
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{
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if (item == null)
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{
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