v0.14.6.0

This commit is contained in:
Joonas Rikkonen
2021-06-17 17:54:52 +03:00
parent 3f324b14e8
commit c27e2ea5ab
348 changed files with 13156 additions and 4266 deletions
@@ -8,7 +8,7 @@ namespace Barotrauma
{
public readonly XElement ConfigElement;
public readonly Type EventType;
public readonly float SpawnProbability;
public readonly float Probability;
public readonly bool TriggerEventCooldown;
public float Commonness;
public string Identifier;
@@ -39,7 +39,7 @@ namespace Barotrauma
Identifier = ConfigElement.GetAttributeString("identifier", string.Empty);
BiomeIdentifier = ConfigElement.GetAttributeString("biome", string.Empty);
Commonness = element.GetAttributeFloat("commonness", 1.0f);
SpawnProbability = Math.Clamp(element.GetAttributeFloat("spawnprobability", 1.0f), 0, 1);
Probability = Math.Clamp(element.GetAttributeFloat(1.0f, "probability", "spawnprobability"), 0, 1);
TriggerEventCooldown = element.GetAttributeBool("triggereventcooldown", true);
UnlockPathEvent = element.GetAttributeBool("unlockpathevent", false);