v0.14.6.0
This commit is contained in:
+2
-2
@@ -9,7 +9,7 @@ namespace Barotrauma
|
||||
{
|
||||
class AIObjectivePumpWater : AIObjectiveLoop<Pump>
|
||||
{
|
||||
public override string DebugTag => "pump water";
|
||||
public override string Identifier { get; set; } = "pump water";
|
||||
public override bool KeepDivingGearOn => true;
|
||||
public override bool AllowAutomaticItemUnequipping => true;
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace Barotrauma
|
||||
protected override bool Filter(Pump pump)
|
||||
{
|
||||
if (pump == null) { return false; }
|
||||
if (pump.Item.IgnoreByAI) { return false; }
|
||||
if (pump.Item.IgnoreByAI(character)) { return false; }
|
||||
if (!pump.Item.IsInteractable(character)) { return false; }
|
||||
if (pump.Item.HasTag("ballast")) { return false; }
|
||||
if (pump.Item.Submarine == null) { return false; }
|
||||
|
||||
Reference in New Issue
Block a user