v0.14.6.0

This commit is contained in:
Joonas Rikkonen
2021-06-17 17:54:52 +03:00
parent 3f324b14e8
commit c27e2ea5ab
348 changed files with 13156 additions and 4266 deletions
@@ -8,7 +8,7 @@ namespace Barotrauma
{
class AIObjectiveFindSafety : AIObjective
{
public override string DebugTag => "find safety";
public override string Identifier { get; set; } = "find safety";
public override bool ForceRun => true;
public override bool KeepDivingGearOn => true;
public override bool IgnoreUnsafeHulls => true;
@@ -32,12 +32,12 @@ namespace Barotrauma
public AIObjectiveFindSafety(Character character, AIObjectiveManager objectiveManager, float priorityModifier = 1) : base(character, objectiveManager, priorityModifier) { }
protected override bool Check() => false;
protected override bool CheckObjectiveSpecific() => false;
public override bool CanBeCompleted => true;
private bool resetPriority;
public override float GetPriority()
protected override float GetPriority()
{
if (!IsAllowed)
{