v0.14.6.0
This commit is contained in:
@@ -121,7 +121,7 @@ namespace Barotrauma
|
||||
}
|
||||
}
|
||||
|
||||
public void ReloadTexture(bool updateAllSprites = false) => ReloadTexture(updateAllSprites ? LoadedSprites.Where(s => s.Texture == texture) : new Sprite[] { this });
|
||||
public void ReloadTexture(bool updateAllSprites = false) => ReloadTexture(updateAllSprites ? LoadedSprites.Where(s => s.texture == texture).ToList() : new List<Sprite>() { this });
|
||||
|
||||
public void ReloadTexture(IEnumerable<Sprite> spritesToUpdate)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user