v0.14.6.0

This commit is contained in:
Joonas Rikkonen
2021-06-17 17:54:52 +03:00
parent 3f324b14e8
commit c27e2ea5ab
348 changed files with 13156 additions and 4266 deletions
@@ -1,6 +1,4 @@
using Lidgren.Network;
using Microsoft.Xna.Framework;
using System;
using System;
namespace Barotrauma.Networking
{
@@ -8,6 +6,17 @@ namespace Barotrauma.Networking
{
private DateTime lastShuttleLeavingWarningTime;
public int PendingRespawnCount
{
get; private set;
}
public int RequiredRespawnCount
{
get; private set;
}
partial void UpdateTransportingProjSpecific(float deltaTime)
{
if (GameMain.Client?.Character == null || GameMain.Client.Character.Submarine != RespawnShuttle) { return; }
@@ -41,6 +50,8 @@ namespace Barotrauma.Networking
}
break;
case State.Waiting:
PendingRespawnCount = msg.ReadUInt16();
RequiredRespawnCount = msg.ReadUInt16();
RespawnCountdownStarted = msg.ReadBoolean();
ResetShuttle();
float newRespawnTime = msg.ReadSingle();