v0.14.6.0
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@@ -63,9 +63,12 @@ namespace Barotrauma
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public Dictionary<int, List<DecorativeSprite>> DecorativeSpriteGroups = new Dictionary<int, List<DecorativeSprite>>();
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public Sprite InventoryIcon;
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public Sprite MinimapIcon;
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public Sprite UpgradePreviewSprite;
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public Sprite InfectedSprite;
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public Sprite DamagedInfectedSprite;
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public float UpgradePreviewScale = 1.0f;
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//only used to display correct color in the sub editor, item instances have their own property that can be edited on a per-item basis
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[Serialize("1.0,1.0,1.0,1.0", false)]
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public Color InventoryIconColor
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