From c25ea7c75f22458376abdb6751074306eba84d5e Mon Sep 17 00:00:00 2001 From: juanjp600 Date: Wed, 16 Nov 2016 22:06:10 -0300 Subject: [PATCH] Fixed collider not taking previous Submarine value on index change --- Subsurface/Source/Characters/Animation/Ragdoll.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Subsurface/Source/Characters/Animation/Ragdoll.cs b/Subsurface/Source/Characters/Animation/Ragdoll.cs index 429d39be9..554f84770 100644 --- a/Subsurface/Source/Characters/Animation/Ragdoll.cs +++ b/Subsurface/Source/Characters/Animation/Ragdoll.cs @@ -114,6 +114,7 @@ namespace Barotrauma collider[value].SetTransform(pos, collider[colliderIndex].Rotation); collider[value].PhysEnabled = !frozen; collider[value].Enabled = !simplePhysicsEnabled; + collider[value].Submarine = collider[colliderIndex].Submarine; collider[colliderIndex].PhysEnabled = false; colliderIndex = value; }