Removed a redundant DrawRectangle method & redundant sub visibility culling in GameScreen

This commit is contained in:
Regalis
2016-11-12 18:29:39 +02:00
parent 0353732e7e
commit c2098f06f8
5 changed files with 17 additions and 40 deletions
+1 -1
View File
@@ -352,7 +352,7 @@ namespace Barotrauma
worldBorders.Location += sub.WorldPosition.ToPoint();
worldBorders.Y = -worldBorders.Y;
GUI.DrawRectangle(spriteBatch, worldBorders, Color.White, 5);
GUI.DrawRectangle(spriteBatch, worldBorders, Color.White, false, 0, 5);
if (sub.subBody.MemPos.Count < 2) continue;