Removed a redundant DrawRectangle method & redundant sub visibility culling in GameScreen
This commit is contained in:
@@ -190,7 +190,7 @@ namespace Barotrauma.Items.Components
|
||||
Color.Black * 0.5f, 2, GUI.SmallFont);
|
||||
}
|
||||
|
||||
GUI.DrawRectangle(spriteBatch, hullRect, borderColor, 2);
|
||||
GUI.DrawRectangle(spriteBatch, hullRect, borderColor, false, 0.0f, 2);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user