FPS counter can be enabled separately from DebugDraw
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
using Barotrauma.Networking;
|
||||
using Barotrauma.Networking;
|
||||
using Barotrauma.Particles;
|
||||
using FarseerPhysics;
|
||||
using FarseerPhysics.Dynamics;
|
||||
@@ -14,6 +14,7 @@ namespace Barotrauma
|
||||
{
|
||||
class GameMain : Game
|
||||
{
|
||||
public static bool ShowFPS = true;
|
||||
public static bool DebugDraw;
|
||||
|
||||
public static FrameCounter FrameCounter;
|
||||
|
||||
Reference in New Issue
Block a user