Unstable 0.17.4.0

This commit is contained in:
Markus Isberg
2022-03-30 00:08:09 +09:00
parent 2968e23ae8
commit c1b8e5a341
177 changed files with 3388 additions and 1977 deletions
@@ -242,30 +242,30 @@ namespace Barotrauma.Particles
}
//if velocity change in water is not given, it defaults to the normal velocity change
if (element.Attribute("velocitychangewater") == null)
if (element.GetAttribute("velocitychangewater") == null)
{
VelocityChangeWater = VelocityChange;
}
if (element.Attribute("angularvelocity") != null)
if (element.GetAttribute("angularvelocity") != null)
{
AngularVelocityMin = element.GetAttributeFloat("angularvelocity", 0.0f);
AngularVelocityMax = AngularVelocityMin;
}
if (element.Attribute("startsize") != null)
if (element.GetAttribute("startsize") != null)
{
StartSizeMin = element.GetAttributeVector2("startsize", Vector2.One);
StartSizeMax = StartSizeMin;
}
if (element.Attribute("sizechange") != null)
if (element.GetAttribute("sizechange") != null)
{
SizeChangeMin = element.GetAttributeVector2("sizechange", Vector2.Zero);
SizeChangeMax = SizeChangeMin;
}
if (element.Attribute("startrotation") != null)
if (element.GetAttribute("startrotation") != null)
{
StartRotationMin = element.GetAttributeFloat("startrotation", 0.0f);
StartRotationMax = StartRotationMin;