Unstable 0.17.4.0
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@@ -172,7 +172,7 @@ namespace Barotrauma
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{
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AutoScaleVertical = true,
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TextScale = 1.1f,
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TextGetter = () => FormatCurrency(campaign.Wallet.Balance)
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TextGetter = () => TextManager.FormatCurrency(campaign.Wallet.Balance)
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};
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var pendingAndCrewGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.95f), anchor: Anchor.Center,
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@@ -400,7 +400,7 @@ namespace Barotrauma
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if (listBox != crewList)
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{
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new GUITextBlock(new RectTransform(new Vector2(width, 1.0f), mainGroup.RectTransform),
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FormatCurrency(characterInfo.Salary),
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TextManager.FormatCurrency(characterInfo.Salary),
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textAlignment: Alignment.Center)
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{
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CanBeFocused = false
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@@ -629,7 +629,7 @@ namespace Barotrauma
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{
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total += ((InfoSkill)c.UserData).CharacterInfo.Salary;
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});
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totalBlock.Text = FormatCurrency(total);
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totalBlock.Text = TextManager.FormatCurrency(total);
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bool enoughMoney = campaign == null || campaign.Wallet.CanAfford(total);
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totalBlock.TextColor = enoughMoney ? Color.White : Color.Red;
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validateHiresButton.Enabled = enoughMoney && pendingList.Content.RectTransform.Children.Any();
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@@ -925,7 +925,5 @@ namespace Barotrauma
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GameMain.Client.ClientPeer?.Send(msg, DeliveryMethod.Reliable);
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}
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}
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private LocalizedString FormatCurrency(int currency) => TextManager.GetWithVariable("currencyformat", "[credits]", string.Format(CultureInfo.InvariantCulture, "{0:N0}", currency));
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}
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}
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