Merge remote-tracking branch 'upstream/master' into develop

This commit is contained in:
Evil Factory
2026-06-16 09:40:27 -03:00
74 changed files with 1167 additions and 408 deletions
@@ -384,14 +384,14 @@ namespace Barotrauma
CaretIndex = forcedCaretIndex == - 1 ? textBlock.GetCaretIndexFromScreenPos(PlayerInput.MousePosition) : forcedCaretIndex;
CalculateCaretPos();
ClearSelection();
bool wasSelected = selected;
selected = true;
GUI.KeyboardDispatcher.Subscriber = this;
OnSelected?.Invoke(this, Keys.None);
if (!wasSelected && PlaySoundOnSelect && !ignoreSelectSound)
if (!selected && PlaySoundOnSelect && !ignoreSelectSound)
{
SoundPlayer.PlayUISound(GUISoundType.Select);
}
selected = true;
//set this after we've set selected to true -> otherwise the textbox taking keyboard focus will trigger Select again
GUI.KeyboardDispatcher.Subscriber = this;
}
public void Deselect()