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@@ -281,7 +281,7 @@ namespace Barotrauma
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if (duration > 0.0f && !Stackable)
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if (duration > 0.0f && !Stackable)
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{
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{
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//ignore if not stackable and there's already an identical statuseffect
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//ignore if not stackable and there's already an identical statuseffect
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DurationListElement existingEffect = DurationList.Find(d => d.Parent == this && d.Targets.Count == 1 && d.Targets[0] == target));
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DurationListElement existingEffect = DurationList.Find(d => d.Parent == this && d.Targets.Count == 1 && d.Targets[0] == target);
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if (existingEffect != null)
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if (existingEffect != null)
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{
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{
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existingEffect.Timer = Math.Max(existingEffect.Timer, duration);
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existingEffect.Timer = Math.Max(existingEffect.Timer, duration);
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