Option to configure damage sounds for structures with a specific tag, some new sounds

This commit is contained in:
Regalis
2016-12-21 00:07:25 +02:00
parent 32c7edba1c
commit c01ac33e1d
16 changed files with 100 additions and 35 deletions

View File

@@ -151,6 +151,11 @@ namespace Barotrauma
}
}
public List<string> Tags
{
get { return prefab.tags; }
}
public override Rectangle Rect
{
get