Server serialization functions require client

This commit is contained in:
juanjp600
2016-09-07 17:32:20 -03:00
parent a02931054a
commit bfd8bc6b35
18 changed files with 66 additions and 55 deletions
+3 -3
View File
@@ -55,8 +55,8 @@ namespace Barotrauma
//a dictionary containing lists of the status effects in all the components of the item
private Dictionary<ActionType, List<StatusEffect>> statusEffectLists;
private ushort netStateID;
public ushort NetStateID
private UInt32 netStateID;
public UInt32 NetStateID
{
get { return netStateID; }
}
@@ -1515,7 +1515,7 @@ namespace Barotrauma
return element;
}
public void ServerWrite(NetOutgoingMessage msg) { }
public void ServerWrite(NetOutgoingMessage msg, Client c) { }
public void ClientRead(NetIncomingMessage msg) { }
public static void Load(XElement element, Submarine submarine)