Server serialization functions require client
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@@ -74,8 +74,8 @@ namespace Barotrauma.Items.Components
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private string msg;
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protected ushort netStateID;
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public ushort NetStateID
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protected UInt32 netStateID;
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public UInt32 NetStateID
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{
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get { return netStateID; }
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}
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@@ -659,9 +659,9 @@ namespace Barotrauma.Items.Components
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}
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public virtual void ClientWrite(NetOutgoingMessage msg) { }
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public virtual void ServerRead(NetIncomingMessage msg) { }
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public virtual void ServerRead(NetIncomingMessage msg, Client c) { }
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public virtual void ServerWrite(NetOutgoingMessage msg) { }
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public virtual void ServerWrite(NetOutgoingMessage msg, Client c) { }
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public virtual void ClientRead(NetIncomingMessage msg) { }
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public virtual XElement Save(XElement parentElement)
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