From bfc22c7b338b53e8e07275f049116616faf30423 Mon Sep 17 00:00:00 2001 From: Regalis Date: Mon, 13 Feb 2017 21:58:27 +0200 Subject: [PATCH] Enabling characters when switching control to them (when switching to a disabled far-away monster for example) --- Subsurface/Source/Characters/Character.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Subsurface/Source/Characters/Character.cs b/Subsurface/Source/Characters/Character.cs index 8bdf760ed..847cb072f 100644 --- a/Subsurface/Source/Characters/Character.cs +++ b/Subsurface/Source/Characters/Character.cs @@ -32,6 +32,11 @@ namespace Barotrauma if (controlled == value) return; controlled = value; CharacterHUD.Reset(); + + if (controlled != null) + { + controlled.Enabled = true; + } } }