water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes

This commit is contained in:
Regalis
2015-09-24 15:21:10 +03:00
parent f6966f06c3
commit bf7619bcc4
33 changed files with 635 additions and 490 deletions
+4 -1
View File
@@ -98,7 +98,10 @@ namespace Subsurface
Ragdoll.UpdateAll((float)Physics.step);
if (GameMain.GameSession != null && GameMain.GameSession.Level != null) GameMain.GameSession.Submarine.Update((float)Physics.step);
if (GameMain.GameSession != null && GameMain.GameSession.Level != null)
{
GameMain.GameSession.Submarine.Update((float)Physics.step);
}
GameMain.World.Step((float)Physics.step);