water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes
This commit is contained in:
@@ -245,9 +245,9 @@ namespace Subsurface.Items.Components
|
||||
public override void UpdateBroken(float deltaTime, Camera cam)
|
||||
{
|
||||
body.Enabled = false;
|
||||
convexHull.Enabled = false;
|
||||
//convexHull.Enabled = false;
|
||||
linkedGap.Open = 1.0f;
|
||||
if (convexHull2 != null) convexHull2.Enabled = false;
|
||||
//if (convexHull2 != null) convexHull2.Enabled = false;
|
||||
}
|
||||
|
||||
public override void Draw(SpriteBatch spriteBatch, bool editing)
|
||||
|
||||
Reference in New Issue
Block a user