water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes
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@@ -27,7 +27,7 @@ namespace Subsurface
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int amount = Rand.Range(minAmount, maxAmount, false);
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monsters = new Character[amount];
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monsters = new AICharacter[amount];
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for (int i = 0; i < amount; i++)
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{
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