water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes
This commit is contained in:
@@ -12,7 +12,7 @@
|
||||
|
||||
<Pickable slots="Any">
|
||||
<StatusEffect type="OnBroken" target="This" Condition="-100.0" sound="Content/Items/Reactor/explosion.ogg">
|
||||
<Explosion range="5.0" structuredamage="300" damage="200" stun="5" force="20.0"/>
|
||||
<Explosion range="500.0" structuredamage="300" damage="200" stun="5" force="20.0"/>
|
||||
</StatusEffect>
|
||||
</Pickable>
|
||||
</Item>
|
||||
|
||||
Reference in New Issue
Block a user