water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes

This commit is contained in:
Regalis
2015-09-24 15:21:10 +03:00
parent f6966f06c3
commit bf7619bcc4
33 changed files with 635 additions and 490 deletions
@@ -12,7 +12,7 @@
<Pickable slots="Any">
<StatusEffect type="OnBroken" target="This" Condition="-100.0" sound="Content/Items/Reactor/explosion.ogg">
<Explosion range="5.0" structuredamage="300" damage="200" stun="5" force="20.0"/>
<Explosion range="500.0" structuredamage="300" damage="200" stun="5" force="20.0"/>
</StatusEffect>
</Pickable>
</Item>