Unstable 0.1300.2.11
This commit is contained in:
@@ -426,7 +426,7 @@ namespace Barotrauma
|
||||
{
|
||||
if (MathUtils.LineSegmentToPointDistanceSquared((edge.Point1 + cell.Translation).ToPoint(), (edge.Point2 + cell.Translation).ToPoint(), worldPosition.ToPoint()) < worldRange * worldRange)
|
||||
{
|
||||
destructibleWall.AddDamage(damage, worldPosition);
|
||||
destructibleWall.AddDamage(levelWallDamage, worldPosition);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1068,12 +1068,36 @@ namespace Barotrauma
|
||||
public void NeutralizeBallast()
|
||||
{
|
||||
float neutralBallastLevel = 0.5f;
|
||||
int selectedSteeringValue = 0;
|
||||
foreach (Item item in Item.ItemList)
|
||||
{
|
||||
if (item.Submarine != this) { continue; }
|
||||
var steering = item.GetComponent<Steering>();
|
||||
if (steering == null) { continue; }
|
||||
neutralBallastLevel = Math.Min(neutralBallastLevel, steering.NeutralBallastLevel);
|
||||
|
||||
//find how many pumps/engines in this sub the steering item is connected to
|
||||
int steeringValue = 1;
|
||||
Connection connectionX = item.GetComponent<ConnectionPanel>()?.Connections.Find(c => c.Name == "velocity_x_out");
|
||||
Connection connectionY = item.GetComponent<ConnectionPanel>()?.Connections.Find(c => c.Name == "velocity_y_out");
|
||||
if (connectionX != null)
|
||||
{
|
||||
foreach (Engine engine in steering.Item.GetConnectedComponentsRecursive<Engine>(connectionX))
|
||||
{
|
||||
if (engine.Item.Submarine == this) { steeringValue++; }
|
||||
}
|
||||
}
|
||||
if (connectionY != null)
|
||||
{
|
||||
foreach (Pump pump in steering.Item.GetConnectedComponentsRecursive<Pump>(connectionY))
|
||||
{
|
||||
if (pump.Item.Submarine == this) { steeringValue++; }
|
||||
}
|
||||
}
|
||||
//the nav terminal that's connected to the most engines/pumps in the sub most likely controls the sub (instead of a shuttle or some other system)
|
||||
if (steeringValue > selectedSteeringValue)
|
||||
{
|
||||
neutralBallastLevel = steering.NeutralBallastLevel;
|
||||
}
|
||||
}
|
||||
|
||||
HashSet<Hull> ballastHulls = new HashSet<Hull>();
|
||||
|
||||
Reference in New Issue
Block a user