Merge branch 'master' of https://github.com/Faerdan/Barotrauma into Faerdan-master
Conflicts: Barotrauma/BarotraumaClient/Source/Map/MapEntity.cs Barotrauma/BarotraumaClient/Source/Screens/GameScreen.cs Barotrauma/BarotraumaShared/Source/Characters/Character.cs Barotrauma/BarotraumaShared/Source/Items/Item.cs
This commit is contained in:
@@ -1071,7 +1071,7 @@ namespace Barotrauma
|
||||
dummyCharacter.SelectedConstruction.UpdateHUD(cam, dummyCharacter);
|
||||
}
|
||||
|
||||
if (PlayerInput.KeyHit(InputType.Select) && dummyCharacter.ClosestItem != dummyCharacter.SelectedConstruction) dummyCharacter.SelectedConstruction = null;
|
||||
if (PlayerInput.KeyHit(InputType.Select) && dummyCharacter.FocusedItem != dummyCharacter.SelectedConstruction) dummyCharacter.SelectedConstruction = null;
|
||||
}
|
||||
|
||||
CharacterHUD.Update((float)deltaTime, dummyCharacter);
|
||||
|
||||
Reference in New Issue
Block a user