Merge fixes
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@@ -14,7 +14,7 @@ namespace Barotrauma
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WriteOnlyMessage message = new WriteOnlyMessage();
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message.WriteByte((byte)ClientPacketHeader.LUA_NET_MESSAGE);
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message.WriteByte((byte)LuaCsClientToServer.RequestAllIds);
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GameMain.Client.ClientPeer.Send(message, DeliveryMethod.ReliableOrdered);
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GameMain.Client.ClientPeer.Send(message, DeliveryMethod.Reliable);
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}
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public void NetMessageReceived(IReadMessage netMessage, ServerPacketHeader header, Client client = null)
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@@ -82,7 +82,7 @@ namespace Barotrauma
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message.WriteString(netMessageName);
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Send(message, DeliveryMethod.ReliableOrdered);
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Send(message, DeliveryMethod.Reliable);
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}
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public void Send(IWriteMessage netMessage, DeliveryMethod deliveryMethod = DeliveryMethod.Reliable)
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