(a410fd46c) Trying to help the merge script through a jungle of merges

This commit is contained in:
Joonas Rikkonen
2019-06-04 16:19:53 +03:00
parent 5208b922d8
commit bea7b58ff3
84 changed files with 1720 additions and 929 deletions
@@ -31,7 +31,7 @@
<BootstrapperEnabled>true</BootstrapperEnabled>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
<AllowedReferenceRelatedFileExtensions>.pdb</AllowedReferenceRelatedFileExtensions>
<AllowedReferenceRelatedFileExtensions>.pdb</AllowedReferenceRelatedFileExtensions>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>..\BarotraumaShared\Icon.ico</ApplicationIcon>
@@ -39,7 +39,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseWindows|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\bin\ReleaseWindows\</OutputPath>
<DefineConstants>TRACE;WINDOWS;CLIENT</DefineConstants>
<DefineConstants>TRACE;WINDOWS;CLIENT;X64</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
@@ -49,7 +49,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugWindows|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\bin\DebugWindows\</OutputPath>
<DefineConstants>TRACE;WINDOWS;CLIENT;DEBUG</DefineConstants>
<DefineConstants>TRACE;DEBUG;WINDOWS;CLIENT;X64</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
@@ -60,7 +60,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseWindows|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\bin\x86\ReleaseWindows\</OutputPath>
<DefineConstants>TRACE;WINDOWS;CLIENT</DefineConstants>
<DefineConstants>TRACE;WINDOWS;CLIENT;X86</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
@@ -70,7 +70,7 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugWindows|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\bin\x86\DebugWindows\</OutputPath>
<DefineConstants>TRACE;WINDOWS;CLIENT;DEBUG</DefineConstants>
<DefineConstants>TRACE;DEBUG;WINDOWS;CLIENT;X86</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
@@ -95,9 +95,6 @@
<Reference Include="NVorbis, Version=0.8.6.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\Libraries\NuGet\NVorbis.0.8.6\lib\net35\NVorbis.dll</HintPath>
</Reference>
<Reference Include="OpenTK, Version=3.0.1.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>..\..\Libraries\NuGet\OpenTK.3.0.1\lib\net20\OpenTK.dll</HintPath>
</Reference>
<Reference Include="PresentationCore" />
<Reference Include="RestSharp, Version=105.2.3.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\Libraries\NuGet\RestSharp.105.2.3\lib\net45\RestSharp.dll</HintPath>
@@ -215,16 +212,16 @@
<Content Include="Shaders\losshader.fx" />
<Content Include="Shaders\postprocess.fx" />
<Content Include="Shaders\watershader.fx" />
<Content Include="wrap_oal.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="MonoGame.Framework.dll.config">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="OpenTK.dll.config">
<Content Include="SharpFont.dll.config">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="SharpFont.dll.config">
<Content Include="soft_oal_x64.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="soft_oal_x86.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
@@ -306,7 +303,7 @@
<Import Project="ClientCode.projitems" Label="Shared" />
<Import Project="..\BarotraumaShared\SharedCode.projitems" Label="Shared" />
<Import Project="..\BarotraumaShared\SharedContent.projitems" Label="Shared" />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets" Condition="Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.2.1.6\build\net45\GameAnalytics.Mono.SDK.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>