Added ClientCount for PerformenceMonitor

Add a marker to help distinguish EP from other SV Executables
Fixed a "Failed to copy object. Source is null." introduced by last update
Uses dynamic ThreadCount instead of fixed 16
Re-Removed most PF support
Re-Parallelzed Level update and Character Update(a conflict warning will be issued
This commit is contained in:
NotAlwaysTrue
2025-12-27 13:19:36 +08:00
parent 51a1fb1235
commit bd643503b3
5 changed files with 53 additions and 73 deletions
@@ -64,7 +64,7 @@ namespace Barotrauma
GameMain.ShouldRun = false;
};
#endif
Console.WriteLine("Barotrauma Dedicated Server " + GameMain.Version +
Console.WriteLine("Barotrauma Dedicated Server(EP) " + GameMain.Version +
" (" + AssemblyInfo.BuildString + ", branch " + AssemblyInfo.GitBranch + ", revision " + AssemblyInfo.GitRevision + ")");
if (Console.IsOutputRedirected)
{