Added ClientCount for PerformenceMonitor
Add a marker to help distinguish EP from other SV Executables Fixed a "Failed to copy object. Source is null." introduced by last update Uses dynamic ThreadCount instead of fixed 16 Re-Removed most PF support Re-Parallelzed Level update and Character Update(a conflict warning will be issued
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@@ -64,7 +64,7 @@ namespace Barotrauma
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GameMain.ShouldRun = false;
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};
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#endif
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Console.WriteLine("Barotrauma Dedicated Server " + GameMain.Version +
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Console.WriteLine("Barotrauma Dedicated Server(EP) " + GameMain.Version +
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" (" + AssemblyInfo.BuildString + ", branch " + AssemblyInfo.GitBranch + ", revision " + AssemblyInfo.GitRevision + ")");
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if (Console.IsOutputRedirected)
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{
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