- PowerContainer capacity is initialized before charge to allow setting the charge higher than default capacity

- soundplayer doesn't crash the game if it can't stream a music clip
- some new structure prefabs
- more effective corrigodone (health med)
This commit is contained in:
Regalis
2016-06-07 18:24:14 +03:00
parent 8f8f1ed7dc
commit bd4292c3e5
6 changed files with 28 additions and 10 deletions
+3
View File
@@ -769,6 +769,9 @@
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<SubType>Designer</SubType> <SubType>Designer</SubType>
</Content> </Content>
<Content Include="Content\Map\structures2.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Content\Map\waypointIcons.png"> <Content Include="Content\Map\waypointIcons.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content> </Content>
+1 -1
View File
@@ -148,7 +148,7 @@
</ItemComponent> </ItemComponent>
<Holdable slots="Any,RightHand,LeftHand"> <Holdable slots="Any,RightHand,LeftHand">
<StatusEffect type="OnUse" target="Character" Health="2.0" duration="5.0"> <StatusEffect type="OnUse" target="Character" Health="3.0" duration="5.0">
<RequiredItem name="Medical Syringe" type="Container"/> <RequiredItem name="Medical Syringe" type="Container"/>
</StatusEffect> </StatusEffect>
</Holdable> </Holdable>
@@ -120,6 +120,11 @@
<PipesBackground sprite="Content/Map/testroom.png" sourcerect="381,795,192,192" depth = "1.0" <PipesBackground sprite="Content/Map/testroom.png" sourcerect="381,795,192,192" depth = "1.0"
width="64" height="64" resizehorizontal="true" resizevertical="true"/> width="64" height="64" resizehorizontal="true" resizevertical="true"/>
<SlopeForward sprite="Content/Map/structures2.png" sourcerect="0,0,224,64"
width="16" height="16" resizehorizontal="true" resizevertical="true" depth = "0.95"/>
<SlopeBack sprite="Content/Map/structures2.png" sourcerect="0,64,224,64"
width="16" height="16" resizehorizontal="true" resizevertical="true" depth = "0.95"/>
<stairsright sprite="Content/Map/testroom.png" sourcerect="100,667,256,320" <stairsright sprite="Content/Map/testroom.png" sourcerect="100,667,256,320"
width="256" height="320" depth = "0.1" stairdirection="Right"/> width="256" height="320" depth = "0.1" stairdirection="Right"/>
Binary file not shown.

After

Width:  |  Height:  |  Size: 41 KiB

@@ -36,6 +36,13 @@ namespace Barotrauma.Items.Components
get { return maxOutput; } get { return maxOutput; }
} }
[HasDefaultValue(10.0f, true), Editable]
public float Capacity
{
get { return capacity; }
set { capacity = Math.Max(value, 1.0f); }
}
[Editable, HasDefaultValue(0.0f, true)] [Editable, HasDefaultValue(0.0f, true)]
public float Charge public float Charge
{ {
@@ -47,13 +54,6 @@ namespace Barotrauma.Items.Components
} }
} }
[HasDefaultValue(10.0f, true), Editable]
public float Capacity
{
get { return capacity; }
set { capacity = Math.Max(value, 1.0f); }
}
[HasDefaultValue(10.0f, true), Editable] [HasDefaultValue(10.0f, true), Editable]
public float RechargeSpeed public float RechargeSpeed
{ {
+11 -1
View File
@@ -7,6 +7,7 @@ using FarseerPhysics.Dynamics;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using Barotrauma.Sounds; using Barotrauma.Sounds;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO;
namespace Barotrauma namespace Barotrauma
{ {
@@ -249,7 +250,16 @@ namespace Barotrauma
if (currMusicVolume < 0.01f) if (currMusicVolume < 0.01f)
{ {
Sound.StopStream(); Sound.StopStream();
if (targetMusic != null) Sound.StartStream(targetMusic.file, currMusicVolume);
try
{
if (targetMusic != null) Sound.StartStream(targetMusic.file, currMusicVolume);
}
catch (FileNotFoundException e)
{
DebugConsole.ThrowError("Music clip " + targetMusic.file + " not found!");
}
currentMusic = targetMusic; currentMusic = targetMusic;
} }
} }