(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0

This commit is contained in:
Joonas Rikkonen
2019-04-16 17:11:49 +03:00
parent edb8c39c58
commit bd07acf26d
121 changed files with 1546 additions and 1777 deletions
@@ -221,64 +221,29 @@ namespace Barotrauma.Items.Components
{
if (item.Condition <= RepairThreshold) return true; //For repairing
var idCard = character.Inventory.FindItemByIdentifier("idcard");
hasValidIdCard = requiredItems.Any(ri => ri.Value.Any(r => r.MatchesItem(idCard)));
Msg = requiredItems.None() || hasValidIdCard ? "ItemMsgOpen" : "ItemMsgForceOpenCrowbar";
ParseMsg();
if (addMessage)
{
msg = msg ?? (HasIntegratedButtons ? accessDeniedTxt : cannotOpenText);
}
//this is a bit pointless atm because if canBePicked is false it won't allow you to do Pick() anyway, however it's still good for future-proofing.
return requiredItems.Any() ? base.HasRequiredItems(character, addMessage, msg) : canBePicked;
}
public override bool Pick(Character picker)
{
if (item.Condition <= RepairThreshold) { return true; }
if (requiredItems.None()) { return false; }
if (HasRequiredItems(picker, false) && hasValidIdCard) { return false; }
return base.Pick(picker);
return item.Condition <= RepairThreshold ? true : base.Pick(picker);
}
public override bool OnPicked(Character picker)
{
if (item.Condition <= RepairThreshold) return true; //repairs
if (requiredItems.Any() && !hasValidIdCard)
{
ForceOpen(ActionType.OnPicked);
}
return false;
}
private void ForceOpen(ActionType actionType)
{
SetState(PredictedState == null ? !isOpen : !PredictedState.Value, false, true); //crowbar function
#if CLIENT
PlaySound(actionType, item.WorldPosition, picker);
PlaySound(ActionType.OnPicked, item.WorldPosition, picker);
#endif
}
public override bool Select(Character character)
{
//can only be selected if the item is broken
if (item.Condition <= RepairThreshold) return true; //repairs
bool hasRequiredItems = HasRequiredItems(character, false);
if (requiredItems.None() || hasRequiredItems && hasValidIdCard)
{
float originalPickingTime = PickingTime;
PickingTime = 0;
ForceOpen(ActionType.OnUse);
PickingTime = originalPickingTime;
}
else if (hasRequiredItems)
{
#if CLIENT
GUI.AddMessage(accessDeniedTxt, Color.Red);
#endif
}
return false;
return item.Condition <= RepairThreshold;
}
public override void Update(float deltaTime, Camera cam)