(052ab6307) Use MonoKickstart on Linux so installing Mono is not required, fixed division by zero if the width of the server console window is 0

This commit is contained in:
Joonas Rikkonen
2019-04-16 17:11:49 +03:00
parent edb8c39c58
commit bd07acf26d
121 changed files with 1546 additions and 1777 deletions
+11 -2
View File
@@ -216,13 +216,22 @@
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup Condition="'$(DefineConstants)' == 'LINUX' ">
<ItemGroup Condition="'$(Configuration)|$(Platform)' == 'DebugLinux|x64'">
<None Include="Launch_BarotraumaServer">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="DedicatedServer">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="DedicatedServer.bin.x86">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="DedicatedServer.bin.x86_64">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<Import Project="..\BarotraumaShared\SharedCode.projitems" Label="Shared" />
<Import Project="..\BarotraumaShared\SharedContent.projitems" Label="Shared" />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\build\net45\GameAnalytics.Mono.SDK.targets" Condition="Exists('..\..\Libraries\NuGet\GameAnalytics.Mono.SDK.1.1.12\build\net45\GameAnalytics.Mono.SDK.targets')" />
</Project>
</Project>