- More gore particles when severing limbs!
- Explosions can sever limbs even if the target character is dead. Now explosive projectiles can explode creatures into pieces even if the creature dies of the initial projectile impact and not the explosion. - Disabled blood particles on carriers and fractal guardians.
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@@ -124,7 +124,7 @@
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<StatusEffect type="OnUse" Condition="-100.0" stun="10.0" disabledeltatime="true">
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<sound file="Content/Items/Weapons/bigexplosion.ogg"/>
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<Explosion range="1000.0" structuredamage="1000" damage="1000" stun="10" force="50.0" severlimbsprobability="0.8" decal="explosion" decalsize="1.0"/>
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<Explosion range="1000.0" structuredamage="1000" damage="1000" stun="10" force="50.0" severlimbsprobability="1.0" decal="explosion" decalsize="1.0"/>
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</StatusEffect>
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<StatusEffect type="OnActive" target="This">
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