Infinite wall fixes, pressure damage to sub, sub/mode voting & randomization working now, better ui scaling
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@@ -47,7 +47,7 @@ namespace Barotrauma.Items.Components
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{
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base.Update(deltaTime, cam);
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if (voltage>=minVoltage)
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if (voltage >= minVoltage)
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{
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pingState = (pingState + deltaTime * 0.5f);
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if (pingState>1.0f)
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