Infinite wall fixes, pressure damage to sub, sub/mode voting & randomization working now, better ui scaling
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@@ -379,12 +379,15 @@ namespace Barotrauma
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if (Info.PickedItemIDs.Any())
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{
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foreach (ushort id in Info.PickedItemIDs)
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for (ushort i = 0; i < Info.PickedItemIDs.Count; i++ )
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{
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Item item = FindEntityByID(id) as Item;
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if (i == 0) continue;
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Item item = FindEntityByID(Info.PickedItemIDs[i]) as Item;
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if (item == null) continue;
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item.Pick(this);
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item.Pick(this, true, true, true);
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inventory.TryPutItem(item, i, false);
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}
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}
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