Option to make limb attacks do damage based on contact with physics bodies instead of distance. Attacks also do damage to all sections of a structure that are within damage range. Closes #108

This commit is contained in:
Joonas Rikkonen
2017-12-26 20:02:33 +02:00
parent ac53c5f80d
commit bc6c828a14
5 changed files with 133 additions and 63 deletions
@@ -5,7 +5,6 @@ using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
namespace Barotrauma
{