v0.10.6.2
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@@ -639,6 +639,7 @@ namespace Barotrauma.Items.Components
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}
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target.Body.ApplyLinearImpulse(velocity * item.body.Mass);
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target.Body.LinearVelocity = target.Body.LinearVelocity.ClampLength(NetConfig.MaxPhysicsBodyVelocity * 0.5f);
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if (hits.Count() >= MaxTargetsToHit || hits.LastOrDefault()?.UserData is VoronoiCell)
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{
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