v0.10.6.2
This commit is contained in:
@@ -44,7 +44,7 @@ namespace Barotrauma
|
||||
{
|
||||
if (GameMain.NetworkMember != null && GameMain.NetworkMember.IsClient)
|
||||
{
|
||||
DebugConsole.ThrowError("Clients are not allowed to use AutoItemPlacer.\n" + Environment.StackTrace);
|
||||
DebugConsole.ThrowError("Clients are not allowed to use AutoItemPlacer.\n" + Environment.StackTrace.CleanupStackTrace());
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -135,7 +135,7 @@ namespace Barotrauma
|
||||
{
|
||||
if (itemPrefab == null)
|
||||
{
|
||||
string errorMsg = "Error in AutoItemPlacer.SpawnItems - itemPrefab was null.\n"+Environment.StackTrace;
|
||||
string errorMsg = "Error in AutoItemPlacer.SpawnItems - itemPrefab was null.\n"+Environment.StackTrace.CleanupStackTrace();
|
||||
DebugConsole.ThrowError(errorMsg);
|
||||
GameAnalyticsManager.AddErrorEventOnce("AutoItemPlacer.SpawnItems:ItemNull", GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
|
||||
return false;
|
||||
|
||||
Reference in New Issue
Block a user