v0.10.6.2
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@@ -15,7 +15,7 @@ namespace Barotrauma
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msg.Write((byte)monsters.Count);
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foreach (Character monster in monsters)
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{
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monster.WriteSpawnData(msg, monster.ID, restrictMessageSize: false);
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monster.WriteSpawnData(msg, monster.OriginalID, restrictMessageSize: false);
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}
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}
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}
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