v0.10.6.2
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@@ -730,6 +730,7 @@ namespace Barotrauma.Sounds
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else
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{
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playingChannels[i][j].Dispose();
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playingChannels[i][j] = null;
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}
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}
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else if (playingChannels[i][j].FadingOutAndDisposing)
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@@ -738,6 +739,7 @@ namespace Barotrauma.Sounds
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if (playingChannels[i][j].Gain <= 0.0f)
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{
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playingChannels[i][j].Dispose();
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playingChannels[i][j] = null;
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}
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}
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}
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