v0.10.6.2

This commit is contained in:
Joonas Rikkonen
2020-10-29 17:55:26 +02:00
parent 20a69375ca
commit bbf06f0984
255 changed files with 6196 additions and 3096 deletions
@@ -219,7 +219,7 @@ namespace Barotrauma.Lights
{
if (!light.IsBackground) { continue; }
light.DrawSprite(spriteBatch, cam);
if (light.Color.A > 0 && light.Range > 0.0f) { light.DrawLightVolume(spriteBatch, lightEffect, transform); }
light.DrawLightVolume(spriteBatch, lightEffect, transform);
}
GameMain.ParticleManager.Draw(spriteBatch, true, null, Particles.ParticleBlendState.Additive);
spriteBatch.End();
@@ -328,7 +328,7 @@ namespace Barotrauma.Lights
foreach (LightSource light in activeLights)
{
if (light.IsBackground) { continue; }
if (light.Color.A > 0 && light.Range > 0.0f) { light.DrawLightVolume(spriteBatch, lightEffect, transform); }
light.DrawLightVolume(spriteBatch, lightEffect, transform);
}
lightEffect.World = transform;